Curriculum Vitae

Game Designer & Scripter

Profile    

I am a Junior Game Designer eager to start my career in the game design industry. Looking for opportunities to work together with professionals to create the next big game of tomorrow. Currently looking for Game Design and scripting internships.

Game Projects

The Black Rose - Details || Project Link (itch.io)

Psychological Horror Game, Inspired by the likes of P.T. A videogame ghost story and H.P.Lovecraft.
Developed in Unity

Gameplay Design   Scripting

Narrative Design     Cinematic Directing


Worst Mart: Retail Mayhem - Details 

Local Multiplayer Party Game, inspired by the likes of Cell Damage: Overdrive. Developed in Unreal Engine

Gameplay Design   

Scripting


Not A Plant - Details

Physics based platformer. Developed in Unreal Engine

Gameplay Design   

Scripting


Short Projects

Logdans | LVL's Game Jam 2.0: Verano Edition - Details

Local Multiplayer Platform Survival Game. Jam Time: 48h. Developed in Unreal Engine

Gameplay Design  

Scripting


🏆 Awards:
LVL's Game Jam 2.0 Best Game Award

LVL's Game Jam 2.0 Best Design Award


Handfull | LVL's Game Jam 1.0 - Details

Local Multiplayer Platform Survival Game. Jam Time: 48h. Developed in Unreal Engine

Gameplay Design   

Scripting


🏆 Awards:
LVL's Game Jam 1.0 Best Game Award

LVL's Game Jam 1.0 Best Art Award


Education

Currently enrolled at FutureGames where I have expanded my knowledge of Game Design and team work while utilizing the latest tools and frameworks of the game development, together with the top up and coming talents of the swedish game industry. 


FutureGames - ChangeMakerEducations, Stockholm, Sweden.

Game Design

Ranked second best game development school in the world by The Rookies.
Currently Enrolled - Predicted Graduation 2020 - 08 -14


John BauergymnasietÅkersberga, Sweden.

Teknik - Spelutveckling
University preparatory secondary education. Focus IT and Game Development

Experience


SLB Analys, Stockholm, Sweden.

Asst.Environmental Administrator.

2014 - 2018

Part of the environmental administration of Stockholms stad. Working with the Airviro data handling system.


DISK, Kista, Sweden.

Serving person of responsibilty.
2016 - 2018


Voluntary work running the student bar Foobar and arranging events for DISK Klubbmästeri at the department of computer and system sciences at Stockholm University.

  • Managing voluntary workers.
  • Event arrangements.

Bladverket Stockholm AB, Stockholm, Sweden

Off site IT-Support


Software Skills


Game Engines:

Unreal Engine
Unity Engine


Scripting:

C#

Blueprint - Visual Scripting

Python


Version Control:

Perforce

GitHub

Subversion


Video and Image editing

Adobe Photoshop

Adobe After Effects


Other

Autodesk Maya

Substance Painter

Figma

Microsoft Office Package

FL Studios

Other skills


Experience with Scrum based agile workflow


STAD-Diploma

Thank you for looking through my Portfolio!

Are you or your company looking for a game designer with scripting capabilities. Or any questions regarding any of the content on my portfolio. Contact me!

If nothing else challenge me to a game of Quake!

Prepare to get wrecked!

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